Blender 2.8 Weight Paint

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I wanted to make a fun tutorial series leading up to my next Unity ML-Agents tutorial. Rather than just give you a fully rigged character, I thought it would be cool to teach you how to rig a character. Hopefully you don’t mind… I skipped over the 3d model part, since there seem to be a ton of tutorials for basic 3d modeling and not many for the rigging, weight painting, and animating.

Looking for the these…? 💁‍♂️🐧 You can download all files from here 👉 https://immersivelimit.page.link/penguin 👈

If you are like me you probably thought that painting on the back faces of a model in Weight Paint mode was broken. It actually works but the way to activate it is a bit convoluted. So I made a short video about that. I have a bunch of beginner tutorials on weight painting. Check them out if you're new to the topic. So I found a few questions like this already, but none of them solves the problem in the 2.8 version of blender. How can I weight paint through a mesh in front view for example? In the image below I tried using the show x-Ray option and the front face only option, but none of them works.

  • Simple Armature for a Penguin starts with: “penguin.blend”

Blender 2.8 Weight Paint Subtract

Mesh

If you’d need a clean start for the following videos, use these files.

  • Weight Painting starts with: 'penguin_fullArmature_unpainted.blend'

  • Animations (Idle, Forward, Left, Right) starts with: 'penguin_fullArmature.blend'

  • Blend Tree starts with: 'penguin_fullArmature_animated.fbx'

Blender 2.8 Armature, Blender 2.8 Bones, Blender 2.8 Rigging, Blender 2.8 Skeleton

(Hopefully that will help the Googlers find what they’re looking for 🙂) Whatever you want to call it, creating an armature in Blender 2.8 hasn’t changed much from previous versions, but the UI is definitely different, so tutorials from older versions will probably be frustrating for newcomers. In this video, you’ll learn how to create an armature for a simple penguin. Download links above.

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Weight Painting in Blender 2.8

Weight painting is the process of assigning influence of a bone to vertices. This is what makes your vertices move when you pose and animate your armature. In this video, you’ll do weight painting for all of the vertices on the penguin. Download links above.

Blender 2.8 Weight Paint Masking

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Armature Animations in Blender 2.8

Let’s bring these penguins to life! Don’t get too excited, they’re not gonna act like the penguins from the Madagascar movie, but hey, we have to start somewhere. We’ll do Idle, Forward, Left, and Right so that we can use these animations in Unity. Download links above.

GrafX2 Another free and open-source Mac drawing app to consider is GrafX2. It’s a drawing tool with a laundry list of different features that cover everything from pixel art to graphics for games. Some of the features include image editing, animations, dual-view mode, shading mode, and a variety of helpful shortcuts. Free drawing apps for macbook pro. Download Krita is a professional drawing app, created by digital artists who wanted to make their tools available to everyone. As such, this app is a great choice even if you are just starting to master the skills of digital sketching. Plus, the official website offers a bunch of free learning resources.

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Blender 2.8 Weight Paint

Unity Blend Trees are great for blending animations together. In this video we’ll import our mesh and animations and hook up the W, A, S, and D keys to control our penguin. Download links above.

Blender 2.8 Weight Paint Mode

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